Workshop 1. Active methodologies

Brief description of the workshop:

The purpose of this workshop is to create an academic forum to reflect on pedagogical practice, update teaching methodologies and develop professional skills. We will also discuss about the actives methodologies, strategies and practices that teachers use in their classrooms: project-based learning, collaborative learning, etc.

Speaker: Charo Fernández, high school teacher in Salesianos Atocha, Madrid (Spain).

She is graduated from the Universidad Politécnica de Madrid with a degree in Computer Science and she is high school teacher since 1996, teaching the subjects of Information Technology and electrical engineering at the Salesianos Atocha School in Madrid. She is an official Cisco Professor (CCNI), who is in charge of Cisco Network Academic Program (CNAP) courses and also holds the LPI-1 (Linux Professional Institute) certification. He collaborates on a regular basis with the CRIF of Acacias de Madrid and INTEF in the preparation of materials for the online training platform and in the tutoring of courses for teacher training. Involved in numerous activities related to the use of ICTs in education and teacher training, it has participated in the Aulablog association since its creation in 2005 and whose main objective is to promote the significant improvement of the quality of education in our classrooms and the creation of teacher networks.

Workshop 2: Gamification for teaching

Brief description of the workshop:

Gamification is using the characteristics of video games in other processes than games: interactivity, real-time feedback, motivation, decision autonomy, open situations, infinite retries, progressivity, clear and simple rules, rewards, levels and challenges. These aspects are basic elements of construction of gamified processes, but the real gamification is in the model and not in the elements. This workshop is devoted to rethink the whole formative process from its integral conception, gamifying the model beyond the surface and the isolated elements.

Speakers: Francisco J. Gallego, Rafael Molina Carmona, Faraón Llorens Largo University of Alicante (Spain).

Francisco J. Gallego-Durán started programming computers in 1988 and soon become interested in Videogames and Artificial Intelligence. Computer Engineering B.Sc.&M.Sc. by the Universidad de Alicante (UA, 2003).   PhD. in Computer Science by UA (2015). Senior lecturer at UA in the Dept. of Artificial Intelligence and Computer Science. Technical Director at ByteRealms, UA’s game development trademark, since 2008. He is a member of the Cátedra Santander-UA de Transformación Digital at the University of Alicante. Member of AEPIA and AENUI. Has designed and developed many games including Mad University, Screaming Racers, P84Attack, PLMan, MindRider or La Plantación. Has also designed game engines like WiseToad Framework or CPCtelera. Has special interest in educative potential of games and gamification. Has developed many educative innovations using automated systems combined with Project Based Learning even on non-technical degrees. Actively researching in Machine Learning, Neuroevolution, and games applied to education.

­Rafael Molina-Carmona received his B.Sc. and M.Sc. in Computer Science from the Polytechnic University of Valencia, Spain in 1994, and his Ph.D. in Computer Science from the University of Alicante, Spain in 2002. He is a professor at the University of Alicante, and he belongs to the department of Computer Science and Artificial Intelligence. He is also a member of the Cátedra Santander-UA de Transformación Digital at the University of Alicante, devoted to explore new trends in digital transformation. His interests are mainly the applications of Artificial Intelligence to different fields: computer-aided design and manufacture, computer graphics, learning, gamification and information representation. His current research is about technology-enhanced learning and creativity, including videogames, gamification, learning analytics and information representation.

Faraón Llorens-Largo ( obtained his B.Sc. and M.Sc. in Computer Science in 1993, and a PhD in Computer Science by the University of Alicante in 2001. He also has a B.Sc. in Education since 1982. He has been head of the Higher Polytechnic School of Alicante (2000-2005) and Pro-Vice-chancellor of Technology and Educative Innovation at the University of Alicante (2005-2012). He is now head of the Cátedra Santander-UA de Transformación Digital at the University of Alicante, devoted to explore new trends in digital transformation. He has received many awards related to education, like the Professional Sapiens 2008 award, from the Official Association of Computer Scientists of Valencia, or the AENUI award to educative quality and innovation 2013. He is currently professor at the University of Alicante and his research interests are focused on IT governance and the uses of Artificial Intelligence, games and gamification to improve education.

Workshop 3. Bibliography management and scientific communication with Mendeley

Brief description of the workshop:

The purpose of this seminar is to work with Mendeley, a reference manager and academic social network. We will provide the following points:

  1. Fundamentals of bibliographic management
  2. Introduction of bibliographical references in Mendeley
  3. Mendeley Desktop: manage and export bibliographies
  4. Mendeley as a scientific database: document search engine
  5. Mendeley as a social network: groups and information sharing
  6. Advanced features of Mendeley

Speaker: José Antonio Merlo, Faculty of Communication and Documentation. University of Salamanca (Spain)

José Antonio Merlo Vega holds a PhD in Documentation from the University of Salamanca. He is an associate professor and Director of the Department of Librarianship and Documentation. He is author of more than a hundred articles of investigation and diffusion on libraries and technologies. He has extensive experience in cultural and university management, as well as in cooperative projects, especially with Latin American universities. He directs or participates in research projects and teaching innovation, including training actions aimed at disseminating the use of participatory technologies among teachers, creating digital documents for mobile reading or bibliographic management through tools and information services. The theme of his latest doctoral theses is directed towards open access to scientific information, social networks as a means of communication and the application of technologies to libraries.

Workshop 4. Dissemination and visibility of scientific publications

Brief description of workshop:

The researcher's personal brand is a key factor in his/her career; it allows him to establish relationships with other researchers and shows an image of greater or lesser relevance to the rest of the scientific community. Having a good online presence is like having a CV always visible to the world. The goal of this workshop is to present different tools and social networks to promote scientific publications on the Internet, as well as acquire basic knowledge about research personal brand in Internet.

Speakers: Juan Cruz-Benito, Alicia García-Holgado y Francisco J. García-Peñalvo, University of Salamanca (Spain).

Juan Cruz-Benito holds a Master Degree (MsC) in Intelligent Systems (2013, University of Salamanca, Spain) and is a PhD Candidate in Computer Sciences. He is one of the youngest members of the GRIAL Research Group, where he specializes in software solutions based on technology ecosystems. He is an expert in Educational Virtual Worlds, Data Analytics, Open Software and technologies for educational purposes, disciplines that he has developed in many innovation and research projects. He has participated in several European and national projects like TRAILER (Tagging, Recognition and Acknowledgment of Informal Learning Experiences), VALS (Virtual Alliances for Learning Society), USALSIM Virtual Campus, or the Spanish Observatory for University Employability and Employment (OEEU), where he participated as software engineer, researcher and developer. He is a very active researcher in publishing scientific papers, despite his age he has published more than 40 papers, books and book chapters, many of them indexed in ISI-JCR and SCOPUS, according to his Google Scholar public profile, available at

Alicia García-Holgado holds a Master Degree on Computer Sciences (2011, University of Salamanca, Spain) and in Intelligent Systems (2013, University of Salamanca, Spain). She is a PhD student in Education in the Knowledge Society at the University of Salamanca, specialized in the use of technological ecosystems as a tool to improve the knowledge management in different contexts. From 2009 she is member of the GRIAL Research Group of the University of Salamanca. She has participated as technical support in several European research projects and she has collaborated in the definition and implementation of eLearning ecosystems oriented to give support to the learning management both companies and institutions. She has participated in several European project as technological support (Multicultural Interdisciplinary Handbook -; Tagging, Recognition and Acknowledgment of Informal Learning ExpeRiences -; European History crossroads as pathways to intercultural and media education -; Intercultural Education through Religious Studies - Currently she participates in the development of the knowledge management ecosystem in the Spanish Public Administration.

Francisco J. García-Peñalvo holds a PhD in Computer Science (2000, University of Salamanca - USAL). He works as Associate Professor at the Computer Science Department of the USAL and he is Director of the GRIAL Group. Nowadays, he is also Invited Teacher of the Education, Humanities and Social Science Faculty of the Technologic de Monterrey. He was Technology and Innovation Pro-Vice Chancellor of the USAL in charge of the definition, planning and development of the USAL technical management strategy based on Open Source solutions. Between the activities carried out it should be mentioned the definition of the Digital University of Salamanca in order to provide technological support to all university processes by using a LMS, an institutional blog system, an institutional repository, an online learning observatory. He has leaded and participated in more than 50 research projects (including national and international ones), also he has more than 300 international publications both in Scientific Conferences and Journals, with about 70 publications indexed in the prestigious ISI-JCR index. His Google Scholar public profile is available at Now, he is the Editor-in-Chief of the International Journal of Information Technology Research and the Education in the Knowledge Society Journal. Besides he is the coordinator of the multidisciplinary PhD Programme on Education in the Knowledge Society.